How to apply Euler's formula for cylinder?

Euler's formula is V-E+F =2  where V denotes the number of vertices, E denotes number of edges and F denotes number of faces.
Assume seam in a cylinder.
For cylinder,
Faces are the curved part of the cylinder ,the top which is  flat , the bottom which is flat.
Hence there are 3 faces

Edges are the seam up the side of the curved face,the circle around the top face,the circle around the bottom face.
Hence there are 3 edges

Vertices are the point at the top of the seam ,point at the bottom of the seam.
Hence there are 2 vertices.

So putting the values in Euler's formula we get,V-E+F = 3-3+2 = 2
Hence Euler's formula is verified for cylinder
 

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Properly speaking, Euler's formula does not apply to a surface, but to a network on a surface, which must meet certain criteria. The "natural" faces and edges for these surfaces, or those determined by applying the definitions used for polyhedra, do not meet these criteria. Just taking the natural parts of a cone, as you say, it has one presumed vertex, the apex; one edge, the circle at the base; and two faces, one flat and one curved. (I say "presumed" because the apex is not really a vertex in the usual sense of a place where two or more edges meet, but it is a point that stands out.) This gives 1 - 1 + 2 = 2 So it does fit the formula; but there is no reason it should, really, because it doesn't fit the requirements for the theorem, namely that the graph should be equivalent to a polyhedron. Each face must be simply connected (able to shrink to a disk, with no "holes" in it), and likewise each edge must be like a segment (not a circle). One of our "natural" faces has a "vertex" in the middle of it, so it is not simply connected; and the "edge" has no ends, so it doesn't fit either. These errors just happen to cancel one another out. As another example, take a cylinder, which in its natural state has no vertices, two "edges", and three "faces": 0 - 2 + 3 = 1 It doesn't work, and the theorem doesn't claim it should. In each case you can "fix" the graph by adding one segment from top to bottom. In the cone, this gives one extra vertex (on the base), and one extra edge, so the formula still holds. In the cylinder, it gives two new vertices and one extra edge, and the formula becomes correct.
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like plz

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